PingCore Blog

Discussing news, events, games, infrastructure and more.

Topics:
3 min read

Enshrouded’s Sparkworks: When Players Become Dungeon Designers

Sparkworks gives Enshrouded builders new ways to create puzzles and traps. We explore what excites us about the tools and how to protect the worlds players build.

EnshroudedSparkworksMultiplayerGame DevelopmentDedicated ServersPingPlayers
7 min read

Multiplayer Server Costs: Can You Afford a Smaller Audience?

A smaller audience should be part of your infrastructure plan. Here’s how studios can manage multiplayer server costs while protecting the experience players return for.

Multiplayer InfrastructureGame Server InfrastructureIndie Game StudiosDedicated ServersAutoscalingGame DevelopmentPingCore

Prefer a reader? Subscribe via RSS