All-in-One Platform

The Complete Game Server Platform

Configure, deploy, scale, and manage game servers globally. One platform for everything: config templates, Kubernetes orchestration, and billing.

UI Dashboard
REST API
MCP
PingCore Platform
Orchestration / Billing / RBAC / CDN
🇺🇸US Clusters
🇧🇷SA Clusters
🇪🇺EU Clusters
🇭🇰Asia Clusters
🇦🇺AU Clusters
Game Server Containers
Stateful / Auto-scaling / DDoS Protected

Six Pillars. One Platform.

Every capability you need to run game servers at any scale, built into a single integrated platform.

White Label Panel

Run your hosting business on our technology. Full white-label UI with a customer checkout flow, payment gateway integration, and B2C pricing controls.

  • Your brand, your domain
  • Customer checkout flow
  • Stripe payment gateway
  • Per-game pricing with currency overrides
Your Brand
↓ checkout
PingCore Platform
↓ deploy
EUUSAU

Game Configuration

A template system that understands game server configs. Inject variables across INI, YAML, JSON, CLI args, and XML files. Manage branches for Live, Beta, and Experimental side by side.

  • Multi-format template parsing
  • Cross-template variable sharing
  • Branch management (Live, Beta, Experimental)
  • AI-assisted config detection
[ServerSettings]
ServerName=%SERVERNAME%
MaxPlayers=%MAXPLAYERS%
WorldSize=%WORLDSIZE%
RconPassword=%RCONPASS%

Container Orchestration

Kubernetes-native infrastructure designed for game servers. Stateful containers with persistent volumes, health probes, and custom Docker images.

  • Deployments and StatefulSets
  • Per-server and cluster-shared PVCs
  • Startup, readiness, and liveness probes
  • Custom Docker image registry
Container: game-server
CPU: 2000m request / 4000m limit
Memory: 4096Mi request / 8192Mi limit
Ports: game-port (TCPUDP), rcon-port (TCP)
PVC: data (50Gi, per-server)

Built-in CDN

A content delivery network purpose-built for game files. SteamCMD integration, custom pipelines, or manual SFTP uploads. CDN nodes sit alongside your clusters.

  • SteamCMD, Pipeline, or Manual upload
  • Nodes co-located with compute
  • Public CDN access at zero cost
  • Snapshot versioning and sync tracking
Method: SteamCMD
App ID: 258550
Branch: public
Platform: linux
✓ Synced to 4 CDN nodes

Team & Access Control

Granular RBAC with 10+ permission categories. Personal teams for sharing servers, brand teams for managing your business. Full audit trail.

  • 10+ permission categories
  • Personal and brand teams
  • API keys with usage logging
  • Member invite with custom permissions
Server Operations
My Games
Container Images
API Keys
CDN Sources
Credentials

Global Infrastructure

Multi-region deployment with co-located CDN and compute. DDoS protection on every server. No resource overcommitment.

  • 10+ locations: Americas, EU, Asia, OCE
  • Co-located CDN + compute
  • Always-on DDoS protection
  • Dedicated resources, zero overcommit
Global deployment map showing PingCore server locations

Built For Performance

Game servers demand consistent, low-latency performance. Our infrastructure is designed from the ground up to deliver it.

0%
Overcommit

Dedicated CPU and memory. What you request is what you get.

<1ms
DDoS Detection

Game-aware filtering at the network edge. Always on, always included.

NVMe
Storage

SSD-only infrastructure. Fast disk I/O for every server.

1h
Billing Precision

Hourly billing. Servers that run for 1 hour cost 1 hour.

10+
Global Locations

Americas, Europe, Asia, and Oceania. More coming.

100%
Stateful

Persistent volumes survive restarts. Player data is never lost.

Ready To See It In Action?

Explore the platform, browse 50+ game Cores, and deploy your first server in minutes.